
Megalonom
The game is based on a hungry shark who pesters his local town by eating everyone’s food. The aim of the game is to reach the final food (banana split) and consume it without being caught be the local officers (crustaceans)
This was my third and final project with the class from TGA and the one I am most proud of! This was made during an 8 weeks period and the references they gave me was a combo of jazz and coastal vibes (jazzed up SpongeBob.) I did all of the music as well as all of the sounds.
For this project I did a lot of research on what makes something sound sneaky/cheeky and tried to implement that into the game while keeping it chaotic. Although I did not manage to achieve all of the sound they asked for, it was a massive leap of improvement from the previous games I worked on and I enjoyed every bit of it!
Hear the full soundtrack here!
Play the game on itch.io